Board:
Pos | Score | Name | Date | Lups |
---|---|---|---|---|
11 475
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![]() el_pasi
Level 13
|
2023-08-17 | 200 | |
3 275
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![]() MarkMSH
Level 6
|
2019-02-27 | 54 |
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Rules
General Rules: |
Left difficulty switch setting must remain in the A/Expert position throughout gameplay. Right difficulty switch setting may be in any position at any time. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. No continues. It is discouraged and may lead to voters not accepting your score to: - excessively point farm - use glitches or other game exploits |
Specific Rules: |
Game 5:
∙ Normal assassin speed and intelligence ∙ Assassins are invisible Left difficulty switch setting must remain in the position indicated by the leaderboard category: A/Expert: Long range enemy fire B/Novice: Short range enemy fire Right difficulty switch setting has no effect in a one-player variation, and can therefore be in any position at any time. ❌ No leeching The player has 5 minutes to reach the Enemy Documents. The two-minute counter starts/restarts: ∙ Upon hitting the reset game switch. ∙ After each death, the moment the player has the ability to move their new Agent. ∙ The moment the player touches the Enemy Documents. The final score is the player's score upon the game ending *or* the score as displayed on the first occurrence of the five-minute time limit expiring, whichever occurs first. Reach out to a Moderator if creating an unlimited leeching allowed track is desired. 2.19.22 |