Score card

Achieved at : 2026-10-11
Rank : 2
(56% worse)
Lups : 121
Approved :
Yes
Voting completed : 2026-10-25
General Rules: Play with default settings unless otherwise specified. If the ROM set is not mentioned, play the parent ROM. No use of trainers, cheats, saved game files, emulator save states or other emulator advantages.
No use of code modifications that give the player an advantage over other players. 1 player only. No continues.
In-game/internal autofire is only allowed if a game has it (enabled through hard or soft DIPs). External/MAME/cheat-based autofire is not allowed.
It is discouraged and may lead to voters not accepting your score to
- excessively point farm
- use glitches or other game exploits

You can use any emulator you want (Retropie, rain, neo geo, Coinops, Antstream, handhelds,...). If specific emulators or versions are restricted, it will be mentioned in the Specific rules.

For Top 3 we encourage (but NOT mandatory) to provide:
a) A full video with DIP Switches to be shown in the video (at the start or at the end of your performance). If DIP Switches are not available, Service Menu should be used instead (at the start of your performance). If no difficulty settings is available on your game, you still have to show either DIP switches or service mode showing this (if not mentioned in the specific rules).
OR
b) An INP file. Please state your MAME version in the comments. And add an URL where the voter can download your .inp. (We currently have no way to store those files on the server, but it is on the roadmap).
For INPs:
o We encourage to also show the DIPs during your video play.
o Delete NVRAM before recording/viewing. Many arcade games that MAME emulates save some information (like high scores) in non-volatile ram (NVRAM), which by default MAME saves in the nvram subfolder. For some games (not all) the RNG is affected by NVRAM, so an .inp file recorded with non-empty nvram won't replay correctly on anyone else's system.
o To record INP file, you require Wolfmame: You can download it here : https://github.com/mahlemiut/wolfmame/releases (or on MARP).
o Record one run gameplay when using INP.
Specific Rules: Play the game in 1 player mode with default settings
To vote or comment on this score, please login.
@el_pasi 🇫🇮
TGP
2026-10-27 04:46:09
Thankyou!
@Larquey 🇫🇷
TGP
2026-10-27 04:45:56
Thanks!
@TK2026 🇬🇷
TGP
2026-10-27 04:45:19
Ah, you can't beat a bit of Antstream for effortless emulation!
Larquey
2026-10-25 13:38:50
Yes
TK2026
2026-10-25 10:10:08
what is this?? :))

looks like the arcade machine
@el_pasi 🇫🇮
TGP
2026-10-25 09:54:37
Thanks!
el_pasi
2026-10-25 09:23:27
Voting yes
@GTi 🎱 🇧🇪
TGP
2026-10-25 09:01:38
Yes, they a have a few really old ones on there as well.
@TGP 🇬🇧
GTi 🎱
2026-10-25 08:46:24
Didn't know Antstream has arcade games too. It does give a good idea how it really looked. I played that back then in the arcades.
TGP
2026-10-25 08:06:14
Night Driver is an arcade game released by Atari in late 1976. The team behind it was led by Dave Sheppard, working with Ron Milner, Steve Mayer and Terry Fowler.

The game is one of the earliest first-person racers released in arcades. You have to travel as far and as fast as you can in the time limit available. The faster you travel and further you make it, the more points you score. The trade-off is that higher speeds can cause you to crash on tight corners.

The edges of the road are shown as simple white blocks making an outline for you to follow. Your car is not a graphic at all but was printed on a piece of plastic at the bottom of the screen. The game has an accelerator (pressure off to brake) and four gears. Being in the right gear at the right time is critical, as being in the wrong gear for a given speed will cause your car to slow down dramatically. On the arcade machine you knew where the gear stick position was, but on emulation you will likely need to use the engine and wheel screech sounds to work out where you are in the gearbox. If you crash and stop, you'll need to get back into first gear before you can really get moving again.

The arcade game featured a steering wheel for turning, so for the full and correct experience of the game, you would want to map the game to a steering column. The emulated game doesn't quite capture the feel of the original using the keyboard, you just can't turn - or more importantly reverse a turn - as quickly with the keyboard as you can with the wheel. This makes the game much harder with a keyboard. Despite that, this emulation, captures the game fully - which should not be that difficult really for such an early game!

There are also three skill levels, or track difficulties - Novice, Pro and Expert. As you move up the difficulty levels, the tracks get narrower and the turns get tighter. I don't know what skill level I am playing on here, so I assume it is the Novice setting.

I remember this game back when I was young, so a bit of a nostalgia trip for me, and I still think it is worth a few plays today, if only to see how far we have come.

This run was made on the 11th October 2026. The game was played using the Antstream streaming service on PC. There do not appear to be any ways to change the timer, which is set at 100 seconds by default on Antstream. The final score reached was 169 points.

Time Stamps:
00:30 Game loaded in Antstream. My Antstream avatar is at top right.
00:37 Game start - timer reads 100.
01:00 First crash.
01:30 50 seconds left on the timer.
02:12 10 seconds left!
02:24 Time up! Game Over! Final score 169 points.
02:37 Returning to Antstream.
02:45 Antstream High Score Table, confirmation of name and score.