Score card

Achieved at : 2026-02-01
Rank : 1
(world record)
Lups : t.b.d.
Approved :
No
Vote progress : 40%
General Rules: Play with default settings unless otherwise specified. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. 1 player only. No continues.
It is discouraged and may lead to voters not accepting your score to
- excessively point farm
- use glitches or other game exploits
Specific Rules: Play the game in 1 player mode with default settings
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el_pasi
today @ 21:15:16
Voting yes
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TGP
today @ 19:54:54
Alien Attack is a simple fixed shooter for the Commodore PET. It was printed as a type-in listing in the January 1980 issue of Personal Computer World. The author was Peter Wright.

In this game you control the heart symbol at the top of the screen. This moves constantly left and right, but you can change direction using the keyboard. Two types of enemy slowly rise up from the bottom of the screen. If they get close enough, they will tractor beam you in and it is Game Over - you have only one life in this game. The first type of enemy has only a short range weapon, so has to get close, but the second type is more dangerous as its weapon has a longer range - your priority is to destroy these.

As a shortish type-in program, this one is not too bad by the standards of the day. The constant movement of your character makes it tricky to get an accurate shot, so you really have to concentrate. Only shots bang on the centre of an enemy craft count, any that hit the sides of a ship roll off at an angle - but if they hit another ship they will destroy it, a nice touch.

This run was made on the 1st February 2026 using the Pantheon emulator on PC. There are no adjustable skill levels. The score achieved was 13 points.

Time stamps:
00:30 Title screen and instructions.
00:44 Game begins.
00:50 First kill.
01:41 First kill of a Type 2.
03:21 Getting a kill by deflecting my shot of the side armour of another craft.
03:44 The Type 2 gets too close. Tractor Beam activated and Game Over!
03:51 End of game summary. Final score 13 points.