| General Rules: |
Play with default settings unless otherwise specified. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. 1 player only. No continues. Due to the unusual placement of some keys on the Acorn Atom keyboard, it is acceptable to redefine the keys used under emulation. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
| Specific Rules: | Play the game in 1 player mode with default settings. |
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TGP
Manic Miner is a platform game over several individual screens for the Acorn Atom. It is one of the most famous platform games ever written and set the standard for this type of game for several years. The original version was released for the ZX Spectrum in 1983 and written by Matthew Smith. Versions for many other 8-bit and 16-bit platforms followed and the game still has a strong following in the 2020s. The Acorn Atom version is a port of the BBC Micro version. The port was created by Kees van Oss in 2017, and is as accurate as it can be on an Atom. Both the BBC and Atom versions are almost identical to the ZX Spectrum game, but the 'Solar Power Generator' is replaced by 'The Meteor Storm'. The last level 'The Final Barrier' is also quite different in layout.
In Manic Miner, Miner Willy has to navigate twenty screens of platforming action to escape with treasure found in a hidden underground civilisation. The caverns are bizarre, filled with many strange automatons left behind by the now fallen civilisation. Willy must collect all the flashing objects on each level, which opens an exit to the next cavern. Loses all your lives and you get the meme-worthy final sequence where Willy is squashed by a boot.
The Atom version of the game is monochrome, but well detailed graphically. It is not quite as smooth as the BBC original. Sound is fairly sparse, with no background tune as there is in many versions, including the BBC release. If you have played Manic Miner before though, you will have no problem picking up this version.
This run was made on the 9th November 2025. There are no skill levels and the final score was 9,932 points.
Time Stamps:
00:30 Instructions.
00:39 Title screen.
01:22 Game start - Central Cavern.
02:33 The Cold Room.
03:23 The Menagerie.
04:13 Abandoned Uranium Workings.
05:22 Eugene's Lair.
05:43 First life lost.
07:14 Processing Plant.
08:22 Second life lost.
08:46 Third life lost. Game Over! Final score 9,932 points.
In Manic Miner, Miner Willy has to navigate twenty screens of platforming action to escape with treasure found in a hidden underground civilisation. The caverns are bizarre, filled with many strange automatons left behind by the now fallen civilisation. Willy must collect all the flashing objects on each level, which opens an exit to the next cavern. Loses all your lives and you get the meme-worthy final sequence where Willy is squashed by a boot.
The Atom version of the game is monochrome, but well detailed graphically. It is not quite as smooth as the BBC original. Sound is fairly sparse, with no background tune as there is in many versions, including the BBC release. If you have played Manic Miner before though, you will have no problem picking up this version.
This run was made on the 9th November 2025. There are no skill levels and the final score was 9,932 points.
Time Stamps:
00:30 Instructions.
00:39 Title screen.
01:22 Game start - Central Cavern.
02:33 The Cold Room.
03:23 The Menagerie.
04:13 Abandoned Uranium Workings.
05:22 Eugene's Lair.
05:43 First life lost.
07:14 Processing Plant.
08:22 Second life lost.
08:46 Third life lost. Game Over! Final score 9,932 points.