Achieved at : 2023-07-16
Rank : 2
(7% worse)
Lups : 174
Approved :
Yes
Voting completed : 2023-08-06
General Rules: |
Game must be played on the actual hardware. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
Specific Rules: |
Game 7: Torpedo - two player game. Player can use either side. A second player playing is not required, nor is it prohibited. Only the submitter's score counts. Difficulty switch setting on the side the submitter plays on must remain in the position indicated by the leaderboard category. A/Expert: Small rounds B/Novice: Large rounds Difficulty switch setting on the other side does not affect player's game and can be in any position at any time. Maxout: 99 |
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TGP
Atari 50: The Anniversary Celebration is just that, a celebration of 50 years of Atari. Although there have been many Atari game compilations over the years, this one is the best yet, lovingly put together with many documents and features within it. It's like visiting an interactive museum.
Air-Sea Battle was one of the launch titles for the Atari VCS (later known as the Atari 2600) in 1977. This was also a game I had when I had my Atari VCS, in fact I think it was the second cartridge I got after the included pack-in title, Combat.
The game is a compilation of shooting-gallery style games, based on land, sea and air - and also a circus themed mode for a bit of more light hearted action. There are 27 variations of game, of 6 basic types:
- Anti-Aircraft
- Torpedo
- Shooting Gallery
- Polaris
- Bomber
- Polaris vs Bomber
The cartridge was programmed by Larry Kaplan, who also programmed Combat and Kaboom! on the VCS.
The game played here is Game 7, which is a Torpedo game with unguided torpedoes. You can move left and right and fire straight up. I am using the launcher on the right. Each target hit scores 1 point. The difficulty is set to B, the larger projectile, making the game easier. The game ends when either player gets to 99 or the timer runs out after 2 minutes, 16 seconds.
This run was played using the Steam version of Atari 50: The Anniversary Celebration on PC. The date of play was the 16th July 2023. The final score was 52 points.
Time stamps:
00:30 The game variation is set to 7 at 00:33 and the right difficulty is set to B (Player 2: Large Missiles) at 00:37.
00:40 Game start.
02:40 Score starts to flash. There are only 16 seconds of play left.
02:57 Time up, Game Over! Final score, 52 points.
Air-Sea Battle was one of the launch titles for the Atari VCS (later known as the Atari 2600) in 1977. This was also a game I had when I had my Atari VCS, in fact I think it was the second cartridge I got after the included pack-in title, Combat.
The game is a compilation of shooting-gallery style games, based on land, sea and air - and also a circus themed mode for a bit of more light hearted action. There are 27 variations of game, of 6 basic types:
- Anti-Aircraft
- Torpedo
- Shooting Gallery
- Polaris
- Bomber
- Polaris vs Bomber
The cartridge was programmed by Larry Kaplan, who also programmed Combat and Kaboom! on the VCS.
The game played here is Game 7, which is a Torpedo game with unguided torpedoes. You can move left and right and fire straight up. I am using the launcher on the right. Each target hit scores 1 point. The difficulty is set to B, the larger projectile, making the game easier. The game ends when either player gets to 99 or the timer runs out after 2 minutes, 16 seconds.
This run was played using the Steam version of Atari 50: The Anniversary Celebration on PC. The date of play was the 16th July 2023. The final score was 52 points.
Time stamps:
00:30 The game variation is set to 7 at 00:33 and the right difficulty is set to B (Player 2: Large Missiles) at 00:37.
00:40 Game start.
02:40 Score starts to flash. There are only 16 seconds of play left.
02:57 Time up, Game Over! Final score, 52 points.