Achieved at : 2023-04-29
Rank : 1
(world record)
Lups : 200
Approved :
Yes
Voting completed : 2023-05-15
General Rules: |
Game must be played on the actual hardware. Play with default settings unless otherwise specified. No code modifications that give the player an advantage over other players. 1 credit. No continues. 1 player mode only. No use of trainers, cheats, auto-fire (when not default present in-game) , game saves, or cheat codes. Can be overruled by the Specific Rules. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
Specific Rules: | Play the game in 1 player mode with default settings |
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TGP
I, Robot is a 1984 arcade game from Atari. It was written by Dave Theurer and Rusty Dawe.
This game is notable for being the first arcade game that produced it's 3D flat-shaded polygon graphics in real-time. Other games had used 3D before, but these had either been vector graphics (likeBattlezone and Star Wars) or used pre-rendered 3D polygons.
The aim of the game and it's style of play is a little weird at first and I wasn't really sure what I was doing for a few games. I soon got into it though and can see how this can be quite absorbing the more you play it. You control a servant robot that is rebelling against the all powerful Big Brother. To do this you need to turn all the red blocks to blue, which weakens the eye's shield. Change all the red blocks blue and you get to defeat the eye itself.
Antagonists are the eye itself - when it is fully open and red if you jump you will be blasted and lose a life. There are also other 3D creatures around which can be dodged or shot (bird-like things on the first level). There are also parts of the environment that can be deadly like moving tunnel sections.
Once you defeat the eye, there is a 3D blasting section. Destroy (or avoid) the obstacles without hitting them. Complete this stage and it is back to another of the puzzle style levels.
You can also alter the camera angle up and down. The higher up the view, the easier it is to see around you, but you score less points.
Although I have known of this game since it's release, this is the first time I have actually sat down and played it. Although it looked graphically impressive in magazines at the time, it never seemed to grab me as something to play, it didn't look that interesting. However, playing it, I found it was an interesting and enjoyable game. It's a bit weird, a bit surreal, but ultimately that only adds to it's charm. If, like me, you thought this game was of little interest, do yourself a favour and give it half an hour of your time - you may find you like it more than you think.
Finally, the game features an alternative drawing game called Doodle City - how bizarre!
This run was played using the Steam version of Atari 50: The Anniversary Celebration on PC. The date of play was the 29th April 2023. The final score was 7,957 points.
Atari 50: The Anniversary Celebration is just that, a celebration of 50 years of Atari. Although there have been many Atari game compilations over the years, this one is the best yet, lovingly put together with many documents and features within it. It's like visiting an interactive museum.
Time stamps:
00:30 Game loaded.
00:34 Game options.
00:46 Game start, selecting I Robot and not the Doodle game.
01:19 All red squares removed, Level 1 eye defeated.
01:25 Space shooting section begins.
01:40 Level complete. Note the 999 point bonus for shooting all the tetra shapes.
02:24 First life lost as I collide with a bird mid-jump.
03:15 Second life lost. Collision with the deadly walls of the tunnel.
03:36 Third life lost. Game Over. Final score 7,957 points.
03:57 Showing the I, Robot arcade machine from the game library.
This game is notable for being the first arcade game that produced it's 3D flat-shaded polygon graphics in real-time. Other games had used 3D before, but these had either been vector graphics (likeBattlezone and Star Wars) or used pre-rendered 3D polygons.
The aim of the game and it's style of play is a little weird at first and I wasn't really sure what I was doing for a few games. I soon got into it though and can see how this can be quite absorbing the more you play it. You control a servant robot that is rebelling against the all powerful Big Brother. To do this you need to turn all the red blocks to blue, which weakens the eye's shield. Change all the red blocks blue and you get to defeat the eye itself.
Antagonists are the eye itself - when it is fully open and red if you jump you will be blasted and lose a life. There are also other 3D creatures around which can be dodged or shot (bird-like things on the first level). There are also parts of the environment that can be deadly like moving tunnel sections.
Once you defeat the eye, there is a 3D blasting section. Destroy (or avoid) the obstacles without hitting them. Complete this stage and it is back to another of the puzzle style levels.
You can also alter the camera angle up and down. The higher up the view, the easier it is to see around you, but you score less points.
Although I have known of this game since it's release, this is the first time I have actually sat down and played it. Although it looked graphically impressive in magazines at the time, it never seemed to grab me as something to play, it didn't look that interesting. However, playing it, I found it was an interesting and enjoyable game. It's a bit weird, a bit surreal, but ultimately that only adds to it's charm. If, like me, you thought this game was of little interest, do yourself a favour and give it half an hour of your time - you may find you like it more than you think.
Finally, the game features an alternative drawing game called Doodle City - how bizarre!
This run was played using the Steam version of Atari 50: The Anniversary Celebration on PC. The date of play was the 29th April 2023. The final score was 7,957 points.
Atari 50: The Anniversary Celebration is just that, a celebration of 50 years of Atari. Although there have been many Atari game compilations over the years, this one is the best yet, lovingly put together with many documents and features within it. It's like visiting an interactive museum.
Time stamps:
00:30 Game loaded.
00:34 Game options.
00:46 Game start, selecting I Robot and not the Doodle game.
01:19 All red squares removed, Level 1 eye defeated.
01:25 Space shooting section begins.
01:40 Level complete. Note the 999 point bonus for shooting all the tetra shapes.
02:24 First life lost as I collide with a bird mid-jump.
03:15 Second life lost. Collision with the deadly walls of the tunnel.
03:36 Third life lost. Game Over. Final score 7,957 points.
03:57 Showing the I, Robot arcade machine from the game library.