Out Run
[outrun] (sitdown/upright, Rev B)
Arcade | Emulated / M.A.M.E.
[outrun] (sitdown/upright, Rev B)
Arcade | Emulated / M.A.M.E.
55,918,640
by
(SAC)
stella_blue
Achieved at : 2022-05-19
Rank : 1
(world record)
Lups : 1000
Approved :
Yes
Voting completed : 2022-06-09
| General Rules: |
Play with default settings unless otherwise specified. If the ROM set is not mentioned, play the parent ROM. No use of trainers, cheats, saved game files, emulator save states or other emulator advantages. No use of code modifications that give the player an advantage over other players. 1 player only. No continues. In-game/internal autofire is only allowed if a game has it (enabled through hard or soft DIPs). External/MAME/cheat-based autofire is not allowed. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits You can use any emulator you want (Retropie, rain, neo geo, Coinops, Antstream, handhelds,...). If specific emulators or versions are restricted, it will be mentioned in the Specific rules. For Top 3 we encourage (but NOT mandatory) to provide: a) A full video with DIP Switches to be shown in the video (at the start or at the end of your performance). If DIP Switches are not available, Service Menu should be used instead (at the start of your performance). If no difficulty settings is available on your game, you still have to show either DIP switches or service mode showing this (if not mentioned in the specific rules). OR b) An INP file. Please state your MAME version in the comments. And add an URL where the voter can download your .inp. (We currently have no way to store those files on the server, but it is on the roadmap). For INPs: o We encourage to also show the DIPs during your video play. o Delete NVRAM before recording/viewing. Many arcade games that MAME emulates save some information (like high scores) in non-volatile ram (NVRAM), which by default MAME saves in the nvram subfolder. For some games (not all) the RNG is affected by NVRAM, so an .inp file recorded with non-empty nvram won't replay correctly on anyone else's system. o To record INP file, you require Wolfmame: You can download it here : https://github.com/mahlemiut/wolfmame/releases (or on MARP). o Record one run gameplay when using INP. |
| Specific Rules: | Play the game in 1 player mode with default settings |
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stella_blue
Yes, all routes can be completed using the default settings:
Time Adj = Normal
Difficulty = Normal
The number of seconds added to the timer at the beginning of each stage:
Stage 1 - Coconut Beach (75)
Stage 2 - Gateway (62)
Stage 2 - Devil's Canyon (65)
Stage 3 - Desert (60)
Stage 3 - Alps (60)
Stage 3 - Cloudy Mountain (55)
Stage 4 - Wilderness (65)
Stage 4 - Old Capital (60)
Stage 4 - Wheat Field (62)
Stage 4 - Seaside Town (65)
Stage 5 - Vineyard (56)
Stage 5 - Death Valley (56)
Stage 5 - Desolation Hill (56)
Stage 5 - Autobahn (56)
Stage 5 - Lakeside (56)
The best route ( R -> L -> R -> R ) gives 75 + 65 + 60 + 62 + 56 = 318 seconds.
5 minutes 18 seconds is the maximum total time, for Goals A through D. Goal D is preferred because it has fewer unavoidable slowdowns during the last 4 stages. With perfect steering, it is possible to complete Stage 2 and Stage 4 without dropping below 293 km/hr.
The maximum "extend time" is important because of the time bonus for completing the race. You are awarded one million points for every second remaining. That bonus is a huge contributor to the final score, and explains why almost every elite run finishes at Goal D.
Time Adj = Normal
Difficulty = Normal
The number of seconds added to the timer at the beginning of each stage:
Stage 1 - Coconut Beach (75)
Stage 2 - Gateway (62)
Stage 2 - Devil's Canyon (65)
Stage 3 - Desert (60)
Stage 3 - Alps (60)
Stage 3 - Cloudy Mountain (55)
Stage 4 - Wilderness (65)
Stage 4 - Old Capital (60)
Stage 4 - Wheat Field (62)
Stage 4 - Seaside Town (65)
Stage 5 - Vineyard (56)
Stage 5 - Death Valley (56)
Stage 5 - Desolation Hill (56)
Stage 5 - Autobahn (56)
Stage 5 - Lakeside (56)
The best route ( R -> L -> R -> R ) gives 75 + 65 + 60 + 62 + 56 = 318 seconds.
5 minutes 18 seconds is the maximum total time, for Goals A through D. Goal D is preferred because it has fewer unavoidable slowdowns during the last 4 stages. With perfect steering, it is possible to complete Stage 2 and Stage 4 without dropping below 293 km/hr.
The maximum "extend time" is important because of the time bonus for completing the race. You are awarded one million points for every second remaining. That bonus is a huge contributor to the final score, and explains why almost every elite run finishes at Goal D.
jgkspsx
Thanks! I presume all of the routes are completable on default settings?
stella_blue
A few tips:
1. Take the following route, maximizing the "extend time" for the entire race:
Coconut Beach
Devil's Canyon
Alps
Wheat Field
Autobahn
At the end of stages 1-4 choose: Right -> Left -> Right -> Right
2. Memorize the course, so that each stage becomes second nature. Anticipate every turn.
3. Try to maintain the top speed for as long as you can. If a slowdown is unavoidable, either release the accelerator for a brief moment, lightly tap the brake, or clip the side of the road. Never shift from high to low gear, except after a major crash.
4. Hug the inside edge of the road as tightly as possible, without going into the rough (grass, sand, etc.). Over the course of 5 stages, those tenths of a second add up.
5. Experiment with the "boost start" at the beginning of Stage 1.
6. Watch the best runs of other players and copy what they do.
With a fair amount of practice, you should be able to complete the entire race almost every time. Good luck!
1. Take the following route, maximizing the "extend time" for the entire race:
Coconut Beach
Devil's Canyon
Alps
Wheat Field
Autobahn
At the end of stages 1-4 choose: Right -> Left -> Right -> Right
2. Memorize the course, so that each stage becomes second nature. Anticipate every turn.
3. Try to maintain the top speed for as long as you can. If a slowdown is unavoidable, either release the accelerator for a brief moment, lightly tap the brake, or clip the side of the road. Never shift from high to low gear, except after a major crash.
4. Hug the inside edge of the road as tightly as possible, without going into the rough (grass, sand, etc.). Over the course of 5 stages, those tenths of a second add up.
5. Experiment with the "boost start" at the beginning of Stage 1.
6. Watch the best runs of other players and copy what they do.
With a fair amount of practice, you should be able to complete the entire race almost every time. Good luck!
jgkspsx
What lessons do you have for one who struggles to get to the third stage, oh master?
stella_blue
Thanks Marco! My Out Run goals for the past 2 years:
Score = 56,000,000 points
Time = Less than 4:42.00 (achieved 4:41.93 during this run)
One down and one to go.
Score = 56,000,000 points
Time = Less than 4:42.00 (achieved 4:41.93 during this run)
One down and one to go.
stella_blue
WolfMAME Version 220
Video and INP file submitted to Twin Galaxies
https://www.twingalaxies.com/showthread.php/245702-M-A-M-E-Out-Run-Points-55-918-640
Video and INP file submitted to Twin Galaxies
https://www.twingalaxies.com/showthread.php/245702-M-A-M-E-Out-Run-Points-55-918-640