Achieved at : 2024-09-01
Rank : 1
(world record)
Lups : 200
Approved :
Yes
Voting completed : 2024-11-10
General Rules: |
Play with default settings unless otherwise specified. No use of trainers, cheats, saved game files, auto-fire (when not default present in-game), emulator save states, or other emulator advantages. No use of code modifications that give the player an advantage over other players. 1 player only. No continues. It is discouraged and may lead to voters not accepting your score to - excessively point farm - use glitches or other game exploits |
Specific Rules: | Play the game in 1 player mode with default settings. |
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TGP
Aerial is a Scramble-inspired arcade game for the BBC Micro and released in 2022. The program was written by Inufuto as part of a multiplatform project that uses a common format for producing the games and a machine specific interpreter/library for making the main program run on that specific machine (called Cate). This allows one core program to be relatively quickly adapted and ported to a range of machines. It's an incredible project, as is the number of machines supported. If you had an 8-bit micro in the 1980s, this game is almost certainly available for it.
The game is not really a Scramble clone, but that will give you an idea of the game mechanics. Flying over an enemy landscape, you have to destroy the opposing aircraft missiles and launcher vehicles. At the end of each stage, one or more airships will appear, and these have to be destroyed to progress to the next wave. Each airship requires 20 hits to destroy it. The first stage is quite easy, but it soon gets harder as more enemies appear and aircraft start to appear from behind you. On Stage 3 for example, there are two airships, not one.
This was another of the Inufuto games that I enjoyed playing. If you are familiar with the game engine, you know that the scrolling will not be smooth on the BBC (like most of the 8-bit home micros) but the gameplay is designed with that in mind. It is possible to find spots where the airships cannot hit you, so they can be a bit easier to destroy than they should be, but it doesn't detract from the game too much.
This run was made on the 1st September 2024 using the BeebEm emulator on PC. The final score was 10,250.
Time stamps:
00:30 Instructions.
00:40 Title screen.
00:43 Game start.
01:50 Airship appears and stage 1 complete.
02:31 First life lost.
02:59 "Up" collected for extra life.
03:24 Airship appears and stage 2 complete.
03:59 Second life lost.
04:54 Two airships appear.
05:12 Third life lost.
05:48 Fourth life lost. Game Over! Final score 10,250 points.
The game is not really a Scramble clone, but that will give you an idea of the game mechanics. Flying over an enemy landscape, you have to destroy the opposing aircraft missiles and launcher vehicles. At the end of each stage, one or more airships will appear, and these have to be destroyed to progress to the next wave. Each airship requires 20 hits to destroy it. The first stage is quite easy, but it soon gets harder as more enemies appear and aircraft start to appear from behind you. On Stage 3 for example, there are two airships, not one.
This was another of the Inufuto games that I enjoyed playing. If you are familiar with the game engine, you know that the scrolling will not be smooth on the BBC (like most of the 8-bit home micros) but the gameplay is designed with that in mind. It is possible to find spots where the airships cannot hit you, so they can be a bit easier to destroy than they should be, but it doesn't detract from the game too much.
This run was made on the 1st September 2024 using the BeebEm emulator on PC. The final score was 10,250.
Time stamps:
00:30 Instructions.
00:40 Title screen.
00:43 Game start.
01:50 Airship appears and stage 1 complete.
02:31 First life lost.
02:59 "Up" collected for extra life.
03:24 Airship appears and stage 2 complete.
03:59 Second life lost.
04:54 Two airships appear.
05:12 Third life lost.
05:48 Fourth life lost. Game Over! Final score 10,250 points.